Overview[]




The Player is the in-game character that you, and the other people playing the game take over, using the character to walk, run, shoot, and many other things.
When you enter the website, you be greeted by the main screen. In the main screen, you can set your controls and, in general settings, if you want to invite any friends, if you want to choose another skin, if you want to check the leaderboards, a box to fill your name in and a button to play.
When you spawn in, you have a brief immunity to any sort of damage, as well as a full health bar, 100 bullets, 5 rockets, 2 oils, a pistol, $150, a pistol and the ability to place doors and walls.
The player can pickup weapons and items, which can help you survive from the zombies and other players, and every 100 zombies killed, you can choose to have a new bonus.
After you die, you see the main screen, along with text at the middle of the screen showing how much zombies you killed in total on this run.
History[]





See main article: Changelog
Version | Changelog |
---|---|
"06/15 - Version 0.1.15" Update | Turret damage has been reduced only against players.
Fixed a disconnection that was too fast when the player was inactive. |
"06/06 - Version 0.1.13" Update | Fixed a bug where you can damage player in a vehicle.
Fixed a bug with car and player collision. Player immunity also works for PVP now. Spawn hordes further away from the players. Improvement of the player's movement, reduction of the sensation of lag. |
"05/21 - Version 0.1.9" Update | Added a stamina bar, so there is a limit to how much you can run. |
"05/04 - Version 0.1.5" Update | Fixed bugs with shield gauge (was not visible for other players). |